Sim racing on Linux in 2024: is that possible?

The state of racing simulators on Linux today is not as bad as I expected. Last time I tried them about ten years ago, it was still a plain WINE without DirectX to Vulkan translation layers, Valve hadn't released Proton yet, and other improvements by numerous contributors from the open-source community weren't available. Games like rFactor simply didn't work at all.

Recently, I decided to give it another shot. Even though Linux still might not be a viable option for all simracers, I found it doable!

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